Using Workspaces in Blender 3D
Workspaces in Blender are the main elements of the Blender interface. Several come as defaults but they are highly customizable.
Workspaces in Blender are the main elements of the Blender interface. Several come as defaults but they are highly customizable.
Light groups in Blender are a way to adjust light from individual lamps after we render. It’s all done in the compositor. Light groups are awesome and here’s how to use them.
The knife tool in Blende is a versatile mesh-cutting tool everyone should understand (but seldom use).
A resource page dedicated to 3D modeling in Blender.
The Real Snow add-on comes pre-installed with Blender and adds procedural snow to the top of objects.
There are three ways to separate an object into different objects in Blender 3D. Here’s everything you need to know.
In Blender, we can join or merge multiple objects into one. This reduces the number of objects and saves data. However, there are some alternatives to consider as well.
Is Blender really free and if so, is it a low quality software? This will answer exactly how Blender maintains quality while staying free.
X-Ray View Mode in Blender allows us to see through objects and select objects or parts of a mesh through solid geometry. Here’s how to use X-Ray mode in Blender.
We can view polygon, edge and vertex counts for our 3D models or entire scenes in Blender. Here’s how to display statistics in the Blender viewport and status bar.