Annotations in Blender 3D (The Annotate Tool)
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Annotations in Blender 3D (The Annotate Tool)

The annotation tool in Blender is used to make notations in the 3D viewport. These can be for reference, instructions or to outline ideas for composing a scene. The annotations do not render and are less-than-intuitive so here’s a full guide on using them. Uses of the Annotate Tool The annotate tool in Blender is…

The Blender 3.3 Wireframe Modifier Explained with Images
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The Blender 3.3 Wireframe Modifier Explained with Images

The Wireframe Modifier is simple, but if you want to understand every single setting you’ve come to the right place. Here’s everything you could possibly want to know about Blender’s wireframe modifier, updated for Blender version 3.3. The Basics Blender’s wireframe modifier takes each edge of a mesh and converts it into solid geometry. The…

Blender 3D Lighting Manual
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Blender 3D Lighting Manual

Lighting is one of the most important parts of a 3D scene. Whether you’re animating or creating still renders, nothing can improve a scene more than lighting. Before we can get into advanced lighting techniques, we need to cover the basics. Cycles vs. Eevee It’s important to know that lighting can differ between the Cycles…

Adding Geometry Nodes to the Blender Asset Browser
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Adding Geometry Nodes to the Blender Asset Browser

Two great tools in Blender: Geometry Nodes & the Asset Browser. Combine them and we get even more versatility. This article will cover how to add geometry node groups to the asset browser for use in other Blender scenes. Here’s a full guide on the asset browser if you haven’t used it. In order to…

Blender Array Modifier (Full Tutorial)
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Blender Array Modifier (Full Tutorial)

The Array Modifier in Blender allows us to create Instances (copies) of an object and then arrange them in a pattern. Because the modifier uses instancing, it is an efficient use of memory and data. Here’s how to use it.