Depth of Field in Blender

Depth of Field (Background Blur) in Blender is achieved through camera settings in Cycles and Eevee. Here’s how to create it.

HDRIs in Blender

HDRIs are special images that can be used to light a scene in Blender. You’ll learn all about them in this article.

Blender Asset Browser ULTIMATE Guide (3.2+)

Your complete and current guide to Blender’s Asset Browser. This covers everything you’ll need to know!

How I Got 1,000 Youtube Subscribers in 53 Days

I started a new Youtube Channel for digital artists in January 2021. I got almost no views until I started using VidIQ. 53 days later I had 1,000 subscribers and give most of the credit to the VidIQ tools. 3D Textures & Models Library – Review

My favorite place to get 3D material textures is, a site founded by the Blender Guru himself, Andrew Price. I’ve used other sites but the quality, selection, price and ease of use with Poliigon assets always brings me back. I’m going to cover what’s available on Poliigon, what I like about it (plus one thing I don’t), the costs and a few other things that might help you decide whether or not to give it a try.

Control Particle Density with Weight Paint in Blender

Controlling your particle system’s density in Blender is done using “Weight Paint.” I’ll show you how.